![]() Needless to say, I was not happy with Maquette for that. So even when it was the game itself that had broke I still had to replay the whole chapter from scratch. And sure, that time it was my own fault, but then there were times when I got stuck in an elevator or had fallen through the world. ![]() I had to completely play the entire chapter all over again because I had messed things up. So I clicked on the restart option on the pause screen and that brought me back to the very beginning of the chapter. All I could do was restart from the last auto-save, which didn't help me as it put me back in the same spot where I had broken the game. Maquette is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge. I don't even think there are checkpoints at all. Continue with Facebook Continue with PayPal Se connecter. Don’t overpay buy cheap on G2A.COM Toutes catégories. Naturally, I thought, "well, I goofed up, time to restart from the last checkpoint." Except there was no option for that. Get the best deals on Maquette (PC) - Steam Gift - EUROPE at the most attractive prices on the market. It didn't, and even worse, there wasn't a way to retrieve that item. There was one time I tossed an item over a wall thinking that could help with a puzzle. Speaking of breaking the game, it is very possible to completely ruin your own progress. Maybe I'm too cynical, but it made me downright hate these two for most of the game. Their initial interactions are way too lovey-dovey and full of dialogue that could have been ripped out of a young adult novel. Meanwhile, little bits of writing appear on the walls of the game's world that try to make this story seem grander than it is. They meet, they spend every moment together, they draw in a sketchbook, they get a house, then they get sick of each other, and it goes from there. It's just two people who fall for one another and then have to deal with their relationship not becoming some epic tale of everlasting love. But it never really feels like a story that's worth telling. It's a basic romantic tale, and that would be fine if the narrative itself had some engaging moments between the two. We follow them throughout their time together and see the highs and lows of their relationship. ![]() ![]() If you liked games like The Witness and Manifold, Maquette is a joy to get lost in.The story revolves around Michael and Kenzie, a couple who meet in a coffee shop, gush about their interests in art, and instantly hit it off. Nested in Maquette’s puzzles is a mature, nostalgic, and emotional story waiting to be discovered. Explore houses, palaces, museums, carnivals, and more, and watch them transform as the story progresses. Take your time exploring beautiful environments with vibrant colors and realistic ambient sounds. This mechanic reflects the inward-looking story of Maquette, where something that starts as a small problem can become an insurmountable issue later down the line. A tiny crack in the wall can become a passage to another world, and a normal ticket stub dropped in the small world becomes enormous in the large world. Objects in one environment, such as a barrier blocking your way into an area, are reflected in the small world and the larger worlds simultaneously.Īs such, the game makes you think of ways to use objects creatively. An experimental first-person POV recursive puzzle game, Maquette is a world built like Russian dolls-that is, a world set in another world within another world. Maquette begins with a budding romance between strangers, then turns into a strange world where nothing, including how the sizes of objects relate to each other, is as it seems.
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